Wave Engine is a C# component-based modern game engine which allows you to create cross-platform games and apps for many platforms: Windows, Linux, MacOS, iOS, Android, Windows Store and Windows Phone.
Wave Engine supports the same set of features in all its platforms to make it easy to port all your projects to other supported platforms.
You also have a great set of extensions with the complete code on github, to use WaveEngine with Kinect, OculusRift, Vuforia, Cardboard, LeapMotion and much more.Learn More
WaveEngine has everything you need to create amazing cross-platform games, made by game developers for you.
You can use WaveEngine with the new Visual Editor on your favorite operating system and is available for Windows, MacOS and Linux.
Wave Engine is a C# component-based modern game engine which allows you to create cross-platform games and apps for many platforms: Xbox ONE, Hololens, Windows, Linux, MacOS, iOS, Android and Windows Universal Platform.
Wave Engine supports the same set of features on all of its platforms to easily port all your projects to order supported platforms. You also have a great set of extensions with the complete code on GitHub to use Wave Engine with Kinect, Vuforia, Cardboard, LeapMotion and many others. Visit WaveEngine in GitHub!
Wave Engine will help you make whatever game genre you need: 2D or 3D, platform, real time strategy, FPS, puzzle... Wave Engine won't limit your imagination. You can start with the freely available samples and sources in learn section.
This is your tool if you are interested in making games and want to avoid the differences between platforms. It is easy to learn and use.
Wave Engine has a growing community and we appreciate every comment and suggestion from you:
Wave Engine was born in 2011 as a PlainConcepts spin-off, with the exciting mission of developing an engine to help the mobile game developers’ community.
" with the only obligation of having to permanently include the Wave Engine Logo at the beginning of the Splash screen of the development.
Valid logos can be found on Wave Engine downloads section. "
No payment upfront, no fees when you use our game engine, no commission when users download your games. Unleash your creativity and amuse the world!!!
No, all monetary rewards made from your games are yours. You are completely free to use whatever monetization technique you want in your game: Ads, InAppPurchase, paid for full game etc...
Wave Engine is for C# but the WaveEditor tool allows minimizing the amount of code a game needs.
From the WaveEngine website, you will find starterkits, samples, documentations, publications and tutorials./p>
Wave Engine writes on:
The Getting Started guide is in WaveEngine documentation wiki
The prerequisite collection for developing on each platform is in http://doc.waveengine.net/.
You can compile your game using Microsoft Visual Studio, Xamarin Studio or Monodevelop.
Wave Engine games can run on XboxOne, Hololens, Android, iOS, Universal Windows Platform, Windows, MacOS and Linux.
You can develop Wave Engine in Windows, MacOS and Linux.